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Activity Forums Maxon Cinema 4D Scale and normal scale

  • Scale and normal scale

    Posted by Kacper Bork on July 10, 2020 at 11:03 am

    Hello!

    I wanted to use normal scale, as it suppose to melt my object. But somehow it works just like scale tool. Have anyone idea, why?

    Here is link to video showing the problem:
    https://vimeo.com/437097500/7e34d389f4

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    Jim Scott replied 6 years, 1 month ago 3 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    July 10, 2020 at 2:55 pm

    The Help says nothing about melting objects

    “Use this tool to scale selected polygons perpendicular to their Normals. Use this tool interactively by dragging left or right within the viewport. You can also drive the tool with numeric input.”

    It only scales polys in relation to their normals and with every poly selected it looks a lot like a regular scale. Try it on a standard sphere and you can see the difference with every poly selected. I think it’s most useful for selected islands of polys.

  • Jim Scott

    July 10, 2020 at 6:07 pm

    Have you tried the Melt deformer?

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