Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums AJA Video Systems HD 1080P : Feedback on RAM with the KONA

  • HD 1080P : Feedback on RAM with the KONA

    Posted by Allan Klingler on December 31, 2010 at 7:17 pm

    I was running 4 GB in my KONA LHi. I would play a 3 minute movie with trasitions and audio and without fail it would crash my editor with content in 1080P. I suspect this is a RAM issue. So I have new RAM arriving on tuesday for my workstation to put me at 16 GB.

    For those of you building content regularly in HD, how much RAM do you use and are there still occaisional surprises?

    ———
    Professional videography since 1996
    https://www.tetonvideo.com

    Michael Kammes replied 15 years, 4 months ago 3 Members · 14 Replies
  • 14 Replies
  • Allan Klingler

    January 4, 2011 at 5:28 pm

    ok, I just installed my 16 GB worth of memory cards into my KONA, only to discover (and remember actually after examination) that my machine with WINDOWS XP only was using 2.5 GB of my existing 4 GB of RAM cards, sharring the video card memory with the operating system not to exceed 4 GB under that operating system.

    So it appears I need to change operating systems to upgrade to Windows 7 to get better use of my existing RAM and use the additional amounts I installed into the slots.

    Will there be any hickups in using Windows 7 with the KONA? How about use of Autodesk Combustion?

    People using HD, what setups are you using? I have the SuperMicro motherboard listed on the AJA website. Thanks for any feedback.

    ———
    Professional videography since 1996
    https://www.tetonvideo.com

  • Michael Kammes

    January 4, 2011 at 5:41 pm

    I think the real issue here is OS and Application address space.

    Let’s use Windows as an example, as Mac OS is slightly different.

    Most OSes are 32bit, which only allows for 4GB of RAM (roughly) to be used by the OS as well as an application. (I am using XP here as an example)

    If the OS is 64bit, then you have a ton more space to play with, usually only limited by what the motherboard (and the OS itself) limits. A good rule of thumb is that most OSes today – if they are 64bit, SAY 64bit. if they don’t, they are most likely 32.

    In addition, if the application is only 32bit – even if you have it on a 64bit OS – the app can only access 4GB (again, roughly) of the available memory.

    ~Michael

    .: michael kammes mpse
    .: senior applications editor . post workflow consultant
    .: audio specialist . act fcp . acsr
    .: michaelkammes.com

  • Allan Klingler

    January 4, 2011 at 6:27 pm

    So, if I upgrade to 64 bit Windows 7, that would be my $120 fix to make it work, right? I hear Microsoft claims it is downward compatible with 32 bit software. Has anyone had any problems with this setup using industry standard video editing, compositing, disc authoring tools with this setup? The use of the RAM is my only real desired benefit.

    ———
    Professional videography since 1996
    https://www.tetonvideo.com

  • Michael Kammes

    January 4, 2011 at 6:35 pm

    first rule: verify the software is compatible with your OS. The manufacturer may not support it.

    If the manufacturer supports it – great! However, the app may only be 32bit, which doesn’t buy you much – other than the original 4GB can be used almost fully by the 32bit app (if written correctly) while the OS can use whatever RAM is available after the 4GB.

    Windows 7 64bit runs 32bit apps fine.

    I think you may be over thinking this. Virtually every video editing product and hardware explicitly layout what OSes, RAM and hardware make the software run as smoothly as possible. Attempting to reverse engineer this, too often, ends in disaster.

    I don’t know what your main app is…(Combustion?)

    Combustion was last qualified (in 2008) for XP SP2 (32bit) Se PDF on this page:
    https://usa.autodesk.com/adsk/servlet/pc/index?siteID=123112&id=5562397

    ~Michael

    .: michael kammes mpse
    .: senior applications editor . post workflow consultant
    .: audio specialist . act fcp . acsr
    .: michaelkammes.com

  • Jeff Brown

    January 5, 2011 at 3:27 pm

    I recently upgraded to Win7 Pro (64 bit); I still use Combustion. Combustion works OK under this setup; of course it’s still a 32 bit app, so you don’t get to use any more memory than before. But: there is a 64-bit Kona(Xena) driver, so the framebuffer works. The main bug I’ve noticed is that Combustion does not remember UNC paths in the browser. It is OK to use them in comps and net-rendering, you just have to re-navigate when importing new footage. Or, you could just use mapped drive letters. This may be due to my network being without DHCP (I use a small workgroup). Sapphire plugins work, and I have not noticed any more crashes under Win7-64 than XP-32.

    -Jeff

  • Jeff Brown

    January 5, 2011 at 3:29 pm

    You don’t mention which editing app you are using (unless I missed it). Playback is also dependent on healthy disc bandwith: I assume you have a RAID setup of some sort?

    -Jeff

  • Allan Klingler

    January 5, 2011 at 4:05 pm

    I use Combustion 4 to create composite content since I am really familiar with the app, and Premiere CS4 to edit. I do have a Medea Ultra 160 SCSI RAID but also use individual SATA A/V rated drives to store my source files. Premiere has been my hickup in playback of 1080P files, and the program will just hang during HD timeline play.

    ———
    Professional videography since 1996
    https://www.tetonvideo.com

  • Michael Kammes

    January 5, 2011 at 4:20 pm

    A few additional notes:

    CS5 – and upgrade from CS4 – has a 64bit version of Premiere, if you decide to go with a 64bit OS.

    Also, you have not mentioned what codec you are working with. If it’s uncompressed, you’re screwed – Ultra 160 SCSI or a single SATA drive won’t handle it, so you best be capturing into a compressed codec.

    ~Michael

    .: michael kammes mpse
    .: senior applications editor . post workflow consultant
    .: audio specialist . act fcp . acsr
    .: michaelkammes.com

  • Allan Klingler

    January 5, 2011 at 5:21 pm

    Its good to hear that need for CS5 too for 64 bit support. Another surprise.

    I believe my codec was .H261 or something…. and were 1980 X 1080 MOV files.

    ———
    Professional videography since 1996
    https://www.tetonvideo.com

  • Michael Kammes

    January 5, 2011 at 5:34 pm

    Dear Lord!

    I think you may need to start from the beginning, this is unraveling by the post.

    H.264 is NOT a good codec to edit with, and it’s no wonder you’re stuttering. H.264 looks good, and is lightweight in terms of file size and data rate but is horrible for editing and for use with NLEs. In fact, the fastest machines out there for both Avid and FCP do not guarantee 100% h.264 HD playback. Best bet is to transcode to a more easily editable codec.

    I recommend you start from the beginning and state:

    What Gear You have (CPU, RAM, RAID, software)
    What file types you are dealing with (h.264, etc)
    What problems you are experiencing and WHEN (capture, playback, etc).

    I, too, sometimes jump the gun and inquire with pointed questions on issues, when sometimes explaining the issue in context can help immensely.

    ~Michael

    .: michael kammes mpse
    .: senior applications editor . post workflow consultant
    .: audio specialist . act fcp . acsr
    .: michaelkammes.com

Page 1 of 2

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy