Hey that is super helpful. Yeah, Angie, I noticed that as some of the layers in the 45 layer comp were popping off and on erratically (behind another element) on some frames, i went through and set all the disks to Z -1 above the black background. But it wasn’t enough. Some elements were still popping off occasionally, so I carefully pushed each problem layer from a Z position of -1 to -1.1 to fix the problem.
https://www.command-post.com/revendo2_264.mov
Then as I did this adjustment, another object would be pop off, even though it’s position had nothing to do with the object that I just adjusted by a tenth. Then I adjusted the next object on the popoff, perhaps to Z 1.2. Once that object reappeared, another one would disappear, so i tweaked the next and the next. Finally after several of these adjustments, all the objects were appearing properly. Mind you this is just on one frame of a 6 second comp. The behavior of the program’s 3d function on complex comps is somewhat irrational, but luckily it’s not so bad that one can’t come up with a workaround.
thx
~ John
“Life is good, as long as it doesn’t take up too much of my time.”
-anonymous gamer