-
Working with audio components in a multicam clip, not sure on the best workflow.
I’m attempting to assist someone on a FCPX project they’re working on and I’m a bit stuck on the best workflow from where he’s at now to the end.
What they’re doing:
Project is a 2-camera multicam of a speaker with Q&A. Speaker was mic’ed w/ a lav going into channel 1 on the camera and a shotgun for the audience on channel 2. 2nd camera had used onboard audio for sync purposes and was otherwise disabled. At this point he has done a fairly detailed pass on camera-angle switching.The audio has some significant problems. Lav audio was recorded way to low and there is a high digital-sounding noise floor. I’m not a fan of Apple’s noise reduction and would like to export the audio for external processing and sync it back up. This approach requires the edit to be locked, which is fine. But, getting to that point I’m unsure on a workflow.
At this point he has expanded the audio components, deactivated the shotgun for all clips except where questions are being asked and deactivated the lav on those. He wants J-cuts throughout with fades to ease the transition between mics. There are no fade handles in component editing, only expanded (why?), so then those clips have to be switched to expanded audio to create the fades. Then, I presume we would export the project audio with the dual mono and tweak each and sync back in.
Is there a more logical way to go about this without disrupting the multicam edit he has already committed to?
What is the best route to take for exporting the audio? As I understand it, you can’t assign roles to audio components, so is it a simple stereo or dual mono audio export of the sequence?
Thanks and apologies on throwing my muddle at you,
Nick