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  • Real world units

    Posted by Jake Smith on January 14, 2011 at 1:39 pm

    Hi Everyone,

    Is there a way to figure out real world units in AE? For instance, 100px = 1ft. I pretty sure there is not, but I wanted to get a second opinion.

    For instance, let’s say you have a piece of footage and you know your subject is 3 feet from the camera. Now you need to create a camera that would be 3 feet away from from your center point in Z space.

    Cinema has the ability to use real world units in v12 so I created the camera in there and imported it. I was getting a number around 90.5px = 1 foot. This is a fine work around, but just curious to see if anyone else had some information on the problem.

    Thanks!
    Jake

    Michael Szalapski replied 15 years, 8 months ago 2 Members · 1 Reply
  • 1 Reply
  • Michael Szalapski

    January 14, 2011 at 8:58 pm

    Also, the real world distance and the distance as viewed would vary a lot dependent on the field of view of the camera. Different lenses will cause things to appear very different depending on the angle. AE is not a 3d program so again, as Dave said, no.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

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