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Interesting product
Posted by Scott Witthaus on October 15, 2014 at 8:16 pmA good start (apologies if this has been posted already):
https://jeffvlog.wordpress.com/2014/10/15/professional-3d-model-loader-within-fcpx/
Scott Witthaus
Senior Editor/Post Production Supervisor
1708 Inc./Editorial
Professor, VCU BrandcenterEric Santiago replied 11 years, 7 months ago 5 Members · 6 Replies -
6 Replies
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Marcus Moore
October 15, 2014 at 8:46 pmNo surprise to see a cheaper, crummier version of mObject from Pixel Studios. If you want this functionality in Motion and FCPX, just get the good one.
https://www.motionvfx.com/mplugs-33.html
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Mathieu Ghekiere
October 15, 2014 at 9:14 pmAs Marcus said…
It’s not the first time that Pixel Studios has stolen from MotionVFX, they once have stolen stock shots too…
MotionVFX makes high quality stuff, with an affordable price tag.
Pixel Film Studios steals, and their stuff is often crap when you try to use it. Get the real one instead, they deserve your support:
https://www.motionvfx.com/mplugs-33.html -
Robin S. kurz
October 16, 2014 at 8:26 amFully agreed. Extremely rudimentary in comparison, no dropzone support, clearly VERY slow, a mere 3 models max at once, massive convoluted scrolling parameters pane, and… from PFS. The company with “Super Sale Slashed Prices!!” for everything. All the time. *facepalm*
mObjects is most definitely far more worth your money if you need this kind of thing. Especially since the most recent version (as of 2 days ago) is absolutely brilliant and super fast.
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Scott Witthaus
October 16, 2014 at 11:42 amEasy fellas – just putting out the information for folks to review, not saying I or anyone should purchase.
Scott Witthaus
Senior Editor/Post Production Supervisor
1708 Inc./Editorial
Professor, VCU Brandcenter -
Robin S. kurz
October 16, 2014 at 12:05 pmAnd I believe we were merely voicing opinions (i.e. “reviewing”). What’s “easy fellas” about that?
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Eric Santiago
October 16, 2014 at 12:07 pmEven wtih Element loaded in our shop, I cant seem to shake off working in Maya for even the most trivial projects 🙂
I like where all this is going, making it an easier route for 3D assets.
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