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Activity Forums Adobe After Effects Need help with 3D grid Tutorial! help!

  • Need help with 3D grid Tutorial! help!

    Posted by Chandra on December 9, 2006 at 1:37 am

    I found a great tutorial on the Cow that I thought could help me with a problem I have. I am pretty new to AE and I am still trying to figure out the interface. I am having difficulty understanding the 3d interfacing.

    I am doing this tutorial: https://forums.creativecow.net/cgi-bin/new_page_wrapper.cgi?forumid=1&page=https://www.creativecow.net/articles/fischer_john/video_wall/index.html

    I cannot seem to see the 3d correcty. I have played eith the camera views on the comp window, but I am not sure if that is what I need to do. I followed the tutorial step by step 3 times and the only way I can see any of the 3d grids is if I change the comp windo to say “Custom view 3” but this messes me up later in the tutrial when I have built my final comp and added a camera, now I am seeing everything flat again and I do not see the camera move I added. I got to Page 7 and I am just stuck.
    earlier this week I broght in a simple graphic from photoshop, a picture of a book. I wanted it to have some 3d depth to it so I made it a 3d layer and played with the x,y & z rotations. I looked at it in custom view 1 on the screen, and it looked great. But every time I exported it would just animate flat in 2d space, same thing is happening to me in this tutorial. I Think I am missing a basic concept to how the 3d spce works in AE. Could someone please help me understand how to use it correctly? I understand how the camer works in theroy and how to use the 3d button in the timeline, but I don’t understand how to view it correctly and export it.
    any help would be super great!

    thanks!

    oh I am using AE 7 on a mac

    Broken replied 19 years, 4 months ago 2 Members · 3 Replies
  • 3 Replies
  • Broken

    December 12, 2006 at 9:38 pm

    [drar] “I Think I am missing a basic concept to how the 3d spce works in AE. “

    Yup. But it’s easily remedied.

    There is a BIG difference between the Custom Views and the Active Camera. The custom views let you get a look at your 3D comp from a different angle so you can place and move things in 3D space.

    The active camera is the ONLY view that will be rendered out; whatever you see through the active camera is what you get. If it doesn’t look good through the active camera, it doesn’t look good.

    The custom views can be changed using the Orbit Camera tool. The orbit camera tool also works on the active camera, but I don’t like using it for that purpose. You can use the comma and period keys to increase and reduce the size of the visible comp window, which can help you see wireframe outlines of objects that are outside the visible comp window.

    On the topics of Custom Views and Active Camera, your AE Help is very… well, helpful.

    And by the way: stop this practice of exporting RIGHT NOW and start rendering and using the Render Queue. The terms “export” and “render” are NOT the same in AE. Here are some AE words to live by: “If AE gives you a choice between rendering and exporting, it’s almost always better to render.”

    So don’t export. Render. AE Help also has reams on the subjects of Render Queue, Render Settings, Output Module and Make Movie.

    Dave LaRonde
    Sr. Promotion Producer
    KCRG-TV

  • Chandra

    December 12, 2006 at 10:12 pm

    thanks for the answer, that was great, I understand much better now! I have everything working super now! The key commands are so helpful, I love that! thank you thank you!
    I guess I have been in the habit of saing “export” but I am using the render que for sure. thanks for taking the time to help me out, I appreciate it much!

  • Broken

    December 12, 2006 at 11:06 pm

    If you look in AE Help, you will find a section called Keyboard Shortcuts. If you start learning them, you will save yourself a lot of time.

    Dave LaRonde
    Sr. Promotion Producer
    KCRG-TV

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