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Activity Forums Adobe After Effects shape lightness from background

  • shape lightness from background

    Posted by Konstantin Lastov on March 14, 2016 at 12:19 pm

    Hello!
    I’m trying to make the effect of random flickering triangles.
    For exampe i have a layer with grid of triangles (or another pattern)
    and bottom layer with fractal noise. And i need to take the lightness of BG layer to triangles.
    Triangles must be flat shaded.

    Is any one know how to do this? Or maybe there’s a simpler way?

    Konstantin Lastov replied 10 years, 5 months ago 3 Members · 4 Replies
  • 4 Replies
  • Mike Sevigny

    March 14, 2016 at 3:56 pm

    I’m having a hard time understanding what you’re trying to do but I’ll take a stab at it. It sounds like you can use a Track Matte (luma matte) to get the effect you’re after. So you’ll want to do the following:

    1: place your fractal noise layer above the triangles (or other pattern)
    2: set the triangle layer to ‘Luma Matte’ under ‘TrkMat’ in the timeline.

    If you can’t see that option in your timeline, try pressing ‘Toggle Switches / Modes’ at the bottom of the timeline and it should reveal that property.

    Hope that helps,
    Mike Sevigny
    https://www.torusfx.com

  • Konstantin Lastov

    March 14, 2016 at 4:38 pm

    Thanks for reply!

    Luma matte make a “clouds” effect. I want to the entire area of a triangle shimmered. And don know how to do this. If only make animation for each triangle by hand..

    Hard to explane on english (Forgive me). I took a few pictures for clarity.

  • Kalleheikki Kannisto

    March 15, 2016 at 8:16 am

    Here’s a simple approach:

    Make a layer with the following effects stacked:

    1) Fractal Noise, set contrast to 200%
    2) Mosaic, with such settings that the tiles are exactly square
    3) Motion Tile, set to expand the output width to 200%
    4) CC Slant set to slant amount of 50

    Add the expression time*100 to the fractal noise evolution.

    Duplicate this layer and set top copy slant amount to -50. Also change random seed for fractal for top layer.

    Set top layer to 50% opacity.

    (Depending on your Mosaic settings, you may need to move top layer x position to align properly with the bottom layer to create triangles.)

  • Konstantin Lastov

    March 15, 2016 at 3:56 pm

    It is exactly what i am looking for! Thenk you very much!

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