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Qualifier chatter: a possible fix
Chatter is an old problem.
Chatter in a qualified mask, as we know, happens as a result of the filter rapidly alternately including or excluding pixels in some boundary region, such as along a finely graduated luma or chroma change. From frame to frame the various boundary pixels alternate rapidly–and this makes them so obvious–or chatter.
We know there are various helpful controls to refine the qualifier settings directly and perhaps reduce the chatter area. For example, Softness, In/Out, White and Black adjustments; all can help. But the basic boundary condition dynamic and thus some visible chatter remains.
POSSIBLE METHOD to reduce chatter to acceptable levels:
Very simple: AFTER the qualifying filter, add a node to process that B&W key signal as video and make a few targeted adjustments.This feature of processing key signals as video is available in the latest Resolve releases and is detailed at Lynda.com, DaVinci Resolve Advanced Color Grading. Patrick Inhoffer is also at MixingLight.com. Or one could read the manual. (Nah!)
The purpose here is simple: use color tools to adjust the B&W key, specifically the border regions.
A first adjustment might be to clean up the key with contrast changes, made via a steeper curve diagonal . This can be seen further to include and exclude stuff missed by the Black and White mask finesse controls on the color filter pane.
The second step might be adding one or more mid-points to create a contrast curve but preserving the changes to the in/out or black/white points of the starting diagonal. These mid-points can introduce a more gradual sloped portion along the curve. These portions can result in some broader grey borders on the B&W key.
One may find that these adjustments also aid in enlarging or shrinking the overall shaped key, which can be helpful aside from the main purpose of reducing chatter.
Then ADD large amounts of BLUR from the Blur/Sharpen tab. Note that the blur adjustment actually extends above the top of the bar scale: just keep raising the level above the bar top. The result of added blur is a key with various levels of grey border on the key. This blurred key border is our main objective.
Finally, looking at the composite result of this filtered-then-blurred key applied to the image, we see very little chatter.
Why? This reduction in chatter seems to be simply the result of blurring AFTER the qualifier has selected its (chattering) pixels, which are subsequently– within each frame–blurred. And it seems that this does not blur the image itself in these key border areas because it is the key that is blurred, not the image pixels.Sound reasonable??? Lemme know.
Thanks, Mike
