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Activity Forums DaVinci Resolve ProRes performance on Windows

  • ProRes performance on Windows

    Posted by Nikolai Vavilov on July 16, 2012 at 10:52 am

    Hi,

    Planning to build secondary grading station on Win. Any issues with ProRes encoding on Windows version now? Gamma shift? Performance comparing to Mac version?

    Grading station: MacPro 12-core 2.4/24Gb RAM/Resolve control surface/RedRocket/GTX285/GTX570x2/DeckLink 3D+/Cubix/Penta PDP-32W Display

    Jimmy Christensen replied 13 years, 9 months ago 7 Members · 6 Replies
  • 6 Replies
  • Dwaine Maggart

    July 16, 2012 at 4:40 pm

    ProRes rendering is not supported in Windows Resolve.

    Dwaine Maggart
    Blackmagic Design DaVinci Support

  • John Michaels

    July 16, 2012 at 11:47 pm

    Are there any plans to bring it back? ProRes encoding was available in one of the Windows betas earlier this year and that was phenomenal.

  • Robert Houllahan

    July 17, 2012 at 10:16 pm

    Pro-Res is rapidly becoming the only reason to run a MAC and there are some apps which apparently have a license to write Pro-Res on Wintel already.

    -Rob-

    Robert Houllahan
    Director / Colorist
    Cinelab Inc.
    http://www.cinelab.com

    MAHC-PRO 6-Core 3X GTX285 20Tb SAS Wave Panel Panny 11UK SDI Plasma. Light-Space CMS + Hubble

  • Juan Salvo

    July 17, 2012 at 11:16 pm

    There are ways to do it. But only licensed apps right now are turnkey solutions (cinedeck). Other systems use reverse engineered prores codec through ffmpeg.

    Colorist | Online Editor | Post Super | VFX Artist | BD Author

    https://JuanSalvo.com

  • Tim Wilson

    July 18, 2012 at 12:57 am

    [Juan Salvo] ” Other systems use reverse engineered prores codec through ffmpeg.”

    Actually, Telestream Episode Engine, Vantage, and FlipFactory all encode to ProRes on Windows using their own technology. Harmonic Rhozet ProCoder (formerly Canopus, then Grass Valley) rolls their own as well. These guys have built transcoding empires as commercial enterprises, not open source.

    Now then, 5DtoRGB encodes ProRes using FFmpeg, which IS open source…which also means no need to reverse engineer. Just download the libraries and bake ’em in as you see fit.

    Note that FFmpeg is not exactly pretty for non-nerds. Lots of command line. It’s also limited to 1 file at a time. However, downloading Another GUI as the front end is pretty slick, and supports batching.

    Both of these are readily available at your favorite nerd software repositories.

    Tim Wilson
    Vice President, Editor-in-Chief
    Creative COW Magazine
    Twitter: timdoubleyou

    The typos here are most likely because I’m, a) typing this on my phone; and b) an idiot.

  • Jimmy Christensen

    July 19, 2012 at 5:54 am

    I’m currently trying out Marquise Rain software which also uses ffmpeg’s libraries to make ProRes in Windows.

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