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Activity Forums Adobe After Effects Weird Rotoscope Issue?

  • Weird Rotoscope Issue?

    Posted by James Carver on July 23, 2015 at 6:11 am

    I’m having a weird situation. I rotoscoped some footage of a soldier typing on a hologram beacon (that I created inside after effects) so that it looks like his fingers are touching it. When inside AE it looks fine and displays how I want it to so that it looks like he is typing on the hologram, but after I export it you can clearly see his hands going through the hologram beacon as if the rotoscoped work did not export. Am I missing something?

    James Carver replied 11 years ago 2 Members · 6 Replies
  • 6 Replies
  • Walter Soyka

    July 23, 2015 at 10:16 am

    Have you accidentally set any guide layers [link]? Are you using 3D layers, but not previewing the active camera [link]?

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • James Carver

    July 23, 2015 at 2:58 pm

    I’m using a guide layer, but is that going to make a roto job not export? I’m not using any cameras or camera layers. I am using 3D layers.

  • Walter Soyka

    July 23, 2015 at 3:18 pm

    [James Carver] “I’m using a guide layer, but is that going to make a roto job not export? I’m not using any cameras or camera layers. I am using 3D layers.”

    It depends. The guide layer will render in your preview, but not in final output.

    Also, if your comp view is orthgraphic (i.e., front, top, etc.) or custom, it will not render that way either. The view that actually renders is “Active Camera.”

    A screenshot of your whole UI might help us understand what you see.

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • James Carver

    July 23, 2015 at 4:24 pm

    No prob.

    Here is what it looks like inside the layer view: https://goo.gl/ADfoYB
    Here is what it looks like in the comp view: https://goo.gl/tQH55c
    And here is what it looks like once it’s rendered (you can see the finger going through the hologram): https://goo.gl/8DvO54

    The camera view is in Active Camera view also.

  • Walter Soyka

    July 23, 2015 at 4:28 pm

    You’re working at reduced resolution in your viewer — note the banner on the rotobrush screenshot warning you to use rotobrush with the viewer at full resolution.

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • James Carver

    July 23, 2015 at 8:55 pm

    Thanks Walter — that was the issue. I didn’t see that warning (or didn’t think it made that big of a difference). Had to work at full resolution. It looked fine at half. Working in full is definitely slower with the 4k footage unfortunately :/

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