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Scaling Paths in Illustrator
How can I scale a closed path so that it doesn’t scale relative to one single point, but relative to itself? I am talking about the same thing you can do to a selection in Photoshop, e.g. if you want to create a border around an object. If I would just scale the path normaly in Illustrator the border would have a different thickness at different parts, not one all around.
I don’t want to create a border, by the way. I just thought maybe that explains what I am trying to do.