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Convert Shape Layer object space to Comp Space
(There’s a very similarly named thread on here from a few years ago, but it seems to convert the info in the opposite direction I’m trying to)
I have a shape layer with a number of ellipses, the positions of which are being driven by sliders on another null. Great.
The ellipses are in pairs, each heading in the opposite direction of one another.I’m trying to create a line that emerges as each pair separates (connecting the dots essentially) and I’d really like the lines’ end points to be driven by the position of each ellipse.
I tried creating a layer with a beam effect, and connecting the start and end point to the position of the relevant ellipses.
However, shape layer space and comp space are separate, and toComp doesn’t seem to work within a shape layer?Any help appreciated!
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