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Linking Particle Emitter Position to Rotating Null
Looking to see if anyone can help me out with this one; I’ve got a null that is attached to a path point on a shape layer and I need an instance of Particular to keep it’s emitter point on that null. The problem is that the shape layer rotates, and so the anchor point of the null is at the anchor point of the shape layer instead of on the corner where the null is. So if I try to use toComp() I only get the anchor point instead of the corner of the shape that I’m looking for. Anyone have any ideas on how to get the position of the null rather than its anchor point?