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Lock 2D position of a 3D layer with a customizable Z
Hi folks,
I would like to have the possibility to customize the Z position of my layer with my X and Y constrained to their original values.
In other terms when I modify my Z, the X and Y coordinates are recalculated to mimic their original positions.
Sounds a job for an expression for layer space transforms but Im a bit stuck with toComp, fromComp…
Hope someone could help!
Thanks,
Benoît.