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seedRandom on time remap
I’m trying to randomize the time remapping of a 10 frames long layer with the following expression. The result of the expression is *always* 10 instead of random number between 0 and 9. What am I missing here?
seedRandom(index,true);
random(0,9);
I tested changing the random numbers and the following expression seems to give me the result I’m looking for, however I have no idea why:
seedRandom(index,true);
random(0,0.5);