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Rigging Up a 2D Carousel, as items move closer to the camera or a certain position, the scale and well as the opacity increases
Hey guys!
I’m looking to make a 2D Carousel that scrolls across the screen left to right. I can rig them to move the way I wasn’t them to, but I’d really prefer to not go in and animate each layer (since there’ll be a lot of the icons). I’m curious as to how I can make the items scale up and down as they come closer to the screen, as well as lower the opacity as they get farther away/smaller.
These images are kind of a sample of the thing I’m trying to do. I’m looking to make the scale a lot more drastic. Maybe so that the items are almost touching, and they would seem to interact with each other. So when one grows to 100%, the other ones are like 10%. (Like in example 2).
Any help with this would be greatly appreciated!

