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Time Remap Expression
I’m working on a Lego, stop motion, music video and I want to create sound waves with Lego bars I created.
I have a comp that is 11 frames. Each frame has one more brick than the previous – they’re stacked on top of each other to create a bar.
I have that comp in a separate comp, with the time remap linked to the audio keyframes. The highest value in the song is about 44. I want 44 to equal frame :10 and 0 to equal frame :0. I was messing around with this, but got stuck.
Has anyone done anything similar to this? My project is 24fps, btw.