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start with a random frame of a loop sequence
I’ve got a loop animation, 2 seconds long @ 25fps, thus 50 frames total, now I need to play that loop at a random frame to make those animations more dynamic, I’ve tried this code with remapping:
seedRandom(index,true);
time + random(outPoint)unfortunately, the comp goes blank after finishing playing the rest of the frames, I tried to import that loop as png sequence, it doesn’t work either, after finishing the loop, the png sequence freezes at the last frame, what I want is to start with a random frame and keep playing the loop, so once it reaches the end, it’ll start at the beginning of the loop, how can I do this?
seedRandom(index,true);
time + random(outPoint)