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Expression along elipse
I have six objects I want to move along an Elliptical path. But they need to be in six different positions on the ellipse moving in syncronization. Imagine objects on a clock face at different times, slowly rotating around the face, (easy to do with nulls). But instead of a perfect circle I have the ellipse.
I have created an Ellipse mask. Copied and pasted to the position of a null. Works great. Then I have duplicated that null 6 times, offset each null on the timeline so they are in the proper positions and then parented each object to one of the nulls.
My question is… is there an easier way to do this with an expression to a) offset the null along the postition path and b) to slow down the move without having to stretch the key frames wayyyy off the timeline?
Thanks
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