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Activity Forums Adobe After Effects Expressions Opacity at camera- how to apply to per character 3d?

  • Opacity at camera- how to apply to per character 3d?

    Posted by Riccardo Sinti on April 20, 2012 at 5:06 pm

    I have a text layer where I am animating the letters with per-character 3d. I want to wipe them off sequentially using Y-rotation. I set Y-rotation to -180 and adjust the offset. Of course this just rotates the characters to their back side. So I add opacity to the animator. But I still see the back side of the text before it goes to zero opacity.
    I would like to apply this opacity expression somewhere so when each character turns away from the camera it disappears.
    if (toCompVec([0, 0, 1])[2] > 0 ) value else 0
    where would I apply this?

    Thanks

    Riccardo Sinti replied 14 years, 4 months ago 2 Members · 2 Replies
  • 2 Replies
  • Juan Salvo

    April 24, 2012 at 5:15 am

    Instead of -180, why not -90?

    online editor | colorist | VFX | BD author

    https://JuanSalvo.com

  • Riccardo Sinti

    April 24, 2012 at 7:58 pm

    At 90° characters in the center of the comp are exactly perpendicular to the view but others at the edges are not and you would still see them at an angle. doing a full 180° rotation with an expression on opacity would insure that the back face of the character is not visible.

    Thank You

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