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Particle Playground expressions in Ephemeral & Persistent property mappers
Hello,
I’ve just discovered what seems to be a bug. Here’s a copy of the bug report submitted to Adobe; I’ve put it here in case someone (eg. Mr. Ebberts!) knows of a workaround…
Concise problem statement:
Particle Playground effect produces unexpected results when using expressions.Steps to reproduce bug:
1. Add a layer map to the Ephemeral Property Mapper
2. Set the ‘Map Red to…’, ‘Map Green to…’ etc.
3. Option-click the stopwatch next to any of the ‘Min’ or ‘Max’ operators and pick-whip any of the other Min or Max values to link themResults:
An incorrect value appears in the linked value. Upon inspecting the expression, there is nothing to differentiate the target values:effect(“Particle Playground”)(“Min”)
is produced regardless of which value is targetted. It is actually (always) getting the result from the first value (ie. Map Red to) in the Persistent Property Mapper.
Expected results:
The produced expression should be something like:effect(“Particle Playground”)(“MapBlueToMin”) …to differentiate the various ‘Min’ and ‘Max’ fields in the effect.
Maybe I just need to animate the values the old fashioned, keyframey way!
– Paul