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lookAt and parenting
hello forum.
i’m working on a little after effects character rig. to rig the eyes, i used a 3d lookAt expression. so i rigged the iris layer to the HELPER_Iris layer. all objects are 3d layers. that works all fine, except i parent the HELPER_Iris layer to the higher HELPER_ALL layer. when i do so, the Iris layer flips around and do not work properly anymore.
has anyone an idea to this problem? thanks very much!
jan
link: 1709_eyerig.png.zip
LookAt = "HELPER_Iris"
look = look_at(position, thisComp.layer("HELPER_Iris").position);
[look[0], look[1], look[2]]