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Expression to change relative value
Hello
Quick question (perhaps) here. Is there a way for an expression to affect the relative position of something, rather than create an absolute position based on time?
So for example I want the asset to jump 100 pixels to the left every second on the second. Rather than write out a time equation that bases the location on the time is there a way to say, “Every second move the asset 100 pixels to the left,” rather than say posterizeTime(1); position[0]-100*time?
(The example is not really what I’m doing, if it were this simple then there would be no need)
Thanks so much. I am sort of new to expressions, so all this help is hugely helpful.
Thanks again
John