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Physical Simulation – Gravity on Square
I want to drop a square onto a “floor” and have the square bounce and tumble as it would in the real world.
So for example if you dropped it at an angle, when the corner hit the floor, it would bounce and rotate back and forth until it settled on the ground.
Think of dropping a box on the floor, how would it bounce.
I’d love to see math for real world gravity applied to the square.