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How to make camera z pos affect motion tile correctly
Hi all
I need to do a pull out from a single image until the screen is filled with images and then pull back through a logo (that’s now filled with the tiled images) to the final title card.
To do this, rather than use a massive comp with loads of images in it, or even a still filled with load of images, I’d like to use motion tile.
My question is: how do I attach motion tile’s width and height settings to the camera’s Z position so that it all pulls back smoothly. If the camera pulls back in one set of keyframes and the motion tile has it’s own keyframes, the whole thing looks dodgy because the movements are not identical.
I hope that makes sense… It’s a little difficult to articulate this morning as my little girl dug her teeth into my skull during play time and my head is still throbbing 🙁
Thanks in advance for any help.
Dave