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Wiggling a “to world” position…
I am using a world position coordinate of another layer:
L = thisComp.layer(“positionlayer”)
G = L.toWorld(L.anchorPoint);but I figure I wanted to add a little wiggle to this layer that was using the ‘positionlayer’s position. So….
L = thisComp.layer(“positionlayer”)
G = L.toWorld(L.anchorPoint);
wiggle(12,10);But what I found is that the wiggle layer does not follow (and slightly wiggle) along with the positionlayer anymore. Do I have to write a more complex expression – or is this just some syntax I’m getting wrong here…?