I dunno what to do about the 10 sec, 15 sec thing. Maybe a time remap or simple Time Stretch, I don’t fully under stand the problem, but I think I have the Camera Delay solved.
This for delay.
Just curious what your pickwhipped expression for the Camera’s POI looked like? Did you pickwhip to the “Particular>Emitter>Position XY”? to get this:
temp = thisComp.layer(“Black Solid 2”).effect(“Particular”)(“Position XY”);
[temp[0], temp[1], temp[1]]
Then highlight the last “temp[1]” in line two, pickwhip that to “Particular>Emitter>Position Z” to get:
temp = thisComp.layer(“Black Solid 2”).effect(“Particular”)(“Position XY”);
[temp[0], temp[1], thisComp.layer(“Black Solid 2”).effect(“Particular”)(“Position Z”)]
This puts the POI on the Emitter, taking the XY from “Particular>Emitter>Position XY”and the Z from “Particular>Emitter>Position Z” .
To get the Camera to follow the Emitter, I just modified a Dan Ebberts delay expression for trails (reference below) to follow 10 frames behind you Camera POI (since the POI is now the same as the Particle’s Emitter due to the earlier expression). This goes on the Camera’s Position Stopwatch:
delay = 10; //number of frames to delay
d = delay*thisComp.frameDuration;
pointOfInterest.valueAtTime(time – d)
It seems to work fine, the Camera’s position is exactly 10 frames behind the emitter. Change the delay to what you want.
Dan’s trails expressions, here:
https://www.motionscript.com/mastering-expressions/follow-the-leader.html