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Help creating Opacity to Gaussian Blur expression.
I’m new to the world of expressions, but this appears to be the perfect solution for a project that I’m working on. I want to create an expression that will simply blur my text out as it disappears. When pickwhipping the Gaussian blur to the keyframed opacity, it creates the opposite effect. (Blurring it when it is 100% and removing the blur when it is at 0%). I feel like I just need to add something in the language to tell it to do the opposite. Any suggestions?