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camera position and point of interest issue
Hi, i have a problem
i stacked layers side by side sorta like putting posters on the wall, and i animated the camera to move from the first layer to the last layer, (say 30 layers all along) and correct me if im wrong, i have to keyframe both the camera position and point of interest (one at the start and one at the end)so its keeps the camera view in the same perspective on all 30 layers.
Now the problem is that if i want to manipulate the graph for the cam movement to have specific acceleration, deceleration plus ease in out on the position keyframe, i couldnt get the same graph for the point of interest, therefore keeping the view in the same perspective throughout is almost impossible (unless i key it frame by frame).
I could precomp it and use time remapping and manipulate the velocity graph, but for a certain reason (+ curiosity reason)i need to do it on the comp itself and not have to use time remap.
Is there a way, an expression or method to get that done?