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Help with tracking 2D flare to 3D null?
Hi there, I know I’ve read something on this subject, but can’t seem to find it anywhere. Can someone shed some LIGHTor POINT me in the right direction before my temper FLARES and leaves me NULL? (yuk, yuk)
I’ve got a 3D scene, with a bunch of lights which I’m using lux with to give them visible light cones. How can I attach a lens flare to the light source? Is there a way to connect this up with expressions? Other workaround or tutorial?
Thanks,
GregAntifreeze Design
https://www.antifreezemotiongraphics.com