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scaling a smaller comp into a larger comp involving cameras,rasters and vectors…
Let’s say you are working in an sd comp with complex cameras,
3d layers and all vector art. Everything rasterised in order.
You work you animation till satisfied..Then you want to place your sd comp in an HD comp, rasterise,
and scale to fit….But then everything breaks..
Basically, its not matching the sd comp with the camera.
Obviously there is a camera problem here..Why is this?
I tried to place the camera in the hd comp as well, but since the comp sizes are diffrent things dont match..What can be some solutions for this issue..
Are there any camera settings that can compensate for the comp size diffrence?I hope its clarified..
I want to do this because I have a project coming up
that will have to be 3x hd size (almost 6k)
and was designing a work pattern to work in hd size then bump it up
and rasterize to the output size.thanks for any help.
Danny Kamhaji
http://www.betaclan.net