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Activity Forums Adobe After Effects Positioning Video CoPilot Textures in After Effects

  • Positioning Video CoPilot Textures in After Effects

    Posted by Debbie King on May 28, 2014 at 6:13 am

    Hello Everyone:

    I am trying to position a Video CoPilot texture on a clip in a specific area on the timeline, but After Effects won’t allow me to do it. The file is positioned at the beginning of the timeline and I cannot move it around.

    Does anyone here use Video CoPilot and know how to move the textures around?

    Many thanks,

    Debbie

    Debbie King replied 12 years, 2 months ago 4 Members · 14 Replies
  • 14 Replies
  • Dorian Heller

    May 28, 2014 at 6:38 am

    I think it would be helpful, if you could let us know which Video Copilot plugin you are using.. He sells a few.

    Probably Element 3D is what you are referring to. I can imagine why AE isn’t letting you move anything around, perhaps. the layer is locked? Maybe you can post a screenshot so we have a better understanding exactly what you are dealing with.

    Cheers!

  • Debbie King

    May 28, 2014 at 4:11 pm

    Hi Dorian:

    Thank you for responding. It is the flesh would texture. I want to position it in another area of the timeline and it won’t move. Action Essentials 2.

    Many thanks,

    Debbie

  • Debbie King

    May 28, 2014 at 4:15 pm

    Hi Dave:

    It’s a still image that I cannot move on the timeline. So although I can maneuver it within the place I dropped the layer, I want the actual position of that layer to be place in another place on the timeline. It’s a flesh wound PNG file.

    Many thanks,

    Debbie

  • Walter Soyka

    May 28, 2014 at 4:20 pm

    [Debbie King] “So although I can maneuver it within the place I dropped the layer, I want the actual position of that layer to be place in another place on the timeline. It’s a flesh wound PNG file. “

    Here are a couple shortcuts for you: the open square bracket ([) moves a layer on the timeline so that its in point is at the current time indicator. The close square bracket (]) moves a layer in time so that its out point is at the current time indicator.

    Alt+[ trims the in point to the CTI. Alt+] trims the out point to the CTI.

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • Debbie King

    May 28, 2014 at 4:21 pm

    Hi Dave:

    It just occurred to me. Couldn’t I select the area I want the texture to be placed and trim it. Then I will only work within that area. I’ll try and share my experience.

    Many thanks,

    Dave

  • Debbie King

    May 28, 2014 at 4:38 pm

    Hi Walter:

    I’m not sure that I’m clear. Where would I find the brackets? Alt + ? What I discovered was that I can trim down to the area I want to place the texture, but my concern is that when I want to play back the entire clip I may not be able to because I trimmed down to a specific part of the clip. Is there a way to get the entire clip ready for full play back although I trimmed an area for effects?

    Many thanks,

    Debbie

  • Walter Soyka

    May 28, 2014 at 4:45 pm

    [Debbie King] “I’m not sure that I’m clear. Where would I find the brackets? Alt + ?”

    On the keyboard, in between the P and \ keys.

    [Debbie King] “What I discovered was that I can trim down to the area I want to place the texture, but my concern is that when I want to play back the entire clip I may not be able to because I trimmed down to a specific part of the clip. Is there a way to get the entire clip ready for full play back although I trimmed an area for effects?”

    I’m sorry, but I can’t really visualize what you’re trying to do. Can you post a screenshot?

    Walter Soyka
    Designer & Mad Scientist at Keen Live [link]
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    @keenlive   |   RenderBreak [blog]   |   Profile [LinkedIn]

  • Debbie King

    May 28, 2014 at 4:47 pm

    Hi Dave:

    LOL You’re right. Very heavy weights, but I’m hopeful.

    I know what you’re saying about positioning the texture. There is one thing I neglected to mention that may give more clarity. The person I am placing a wound on is falling to the floor. So what I was trying to do was track the wound as he’s falling. With the flesh wound file firmly placed at the beginning of the timeline, it is challenging to get it to follow the person falling. I did make a discovery that I could trim the area where he’s fallen and place the wound there. My challenge is to get the full clip to play after I’ve completed editing the trimmed area. Is that possible?

    Many thanks,

    Debbie

  • Debbie King

    May 28, 2014 at 4:56 pm

    Hi Walter:

    Thank you. I am trying to figure out how to share a screen shot. It was submitted into a festival and it is prohibited that I show any portion of the film. The premier policy.

    What I told Dave was that I had neglected to mention that the person I am trying to place the wound on is falling to the floor. I was trying to track the wound as he’s falling. My discovery is that I could trim to that area and add the wound there, but I am not clear as to whether I could get the full clip to play after I trimmed and edited the trimmed area. Is that possible?

    Many thanks,

    Debbie

  • Michael Szalapski

    May 28, 2014 at 5:38 pm

    A screenshot of your timeline with some notes from you wouldn’t show any of the film at all, but might help us pinpoint your problem.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

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