-
Puppet pins strange bug in viewport
Hi all,
I imported a multi-layer illustrator character into AE, and brought him into the master composition for the scene.
In Active View, when I dangle the pin over his body it activates with an outline, and works as it ought to, and that is all good.
But in any other view – Camera, Custom etc, there is strange ghosting, where the active outlines of the image are way out of synch with the actual image, or no part of the image becomes active at all.
Any idea what I’m doing wrong?
Thank you.