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Wiggling using 2 keyframes and the pingpong expression
I have a character walking. Currently, I’m using two keyframes and the pingpong loop expression to send her up and down. I’d like to add a little variance to it so it doesn’t look so mechanical. I’ve tried just wiggling the y value, but the problem is that it sometimes goes down when it should be going back up. I’ve had the idea to precompose the layer with the pingpong expression in it and then wiggling the y value slightly of the composition, but I feel there has to be a better way.
Thanks in advance for your suggestions.
George