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3D camera track matching existing 3D layers
Hi
I have a comp in AE with multiple layers all in 3D space, with a camera and it looks how I want it. It’s a view looking down an object and I have live action footage from above my actor which is a tracking reveal shot. I want to show the perspective shift of the 3D layers as the tracking happens.
I have done a 3D track on the live footage using the CS6 camera tracker. What I want to do is ‘stick’ my actor on the very top layer in Z space) of the already existing 3D stuff (it’s like a ledge with lots of further detail at various z-depths). As soon as I go to ‘create 3D camera’ then I lose the perspective and I had on my existing work (clearly as I have a new Camera). So my question is given this, how do I get the original perspective of my original 3D layers, to fit with the new 3D tracked camera so I can then match the movement? In other words, in a perfect world create a solid where I want it and then plonk all my 3D layers there.
Declan Smith
https://www.madpanic.tv
After Effects CS6/ FCS3 / Canon 7D / Canon XL2 / Reason / Cubase“it’s either binary or it’s not”