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Activity Forums Adobe After Effects 3D camera track matching existing 3D layers

  • 3D camera track matching existing 3D layers

    Posted by Declan Smith on March 25, 2013 at 1:55 pm

    Hi

    I have a comp in AE with multiple layers all in 3D space, with a camera and it looks how I want it. It’s a view looking down an object and I have live action footage from above my actor which is a tracking reveal shot. I want to show the perspective shift of the 3D layers as the tracking happens.

    I have done a 3D track on the live footage using the CS6 camera tracker. What I want to do is ‘stick’ my actor on the very top layer in Z space) of the already existing 3D stuff (it’s like a ledge with lots of further detail at various z-depths). As soon as I go to ‘create 3D camera’ then I lose the perspective and I had on my existing work (clearly as I have a new Camera). So my question is given this, how do I get the original perspective of my original 3D layers, to fit with the new 3D tracked camera so I can then match the movement? In other words, in a perfect world create a solid where I want it and then plonk all my 3D layers there.

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon 7D / Canon XL2 / Reason / Cubase

    “it’s either binary or it’s not”

    Roland R. kahlenberg replied 13 years, 5 months ago 2 Members · 4 Replies
  • 4 Replies
  • Roland R. kahlenberg

    March 25, 2013 at 4:24 pm

    Your workflow is obviously far from ideal. You can try parenting the camera to a 3D Null and tweak it into place. Even then, you will likely have to tweak your 3D layers or camera lens/zoom settings to achieve your goal.

    You may also want to have a look at https://aescripts.com/orient-world/ although I’ve not used yet, it may make your task easier.

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects ACE/ACI (version 7)

  • Declan Smith

    March 25, 2013 at 4:32 pm

    Yes quite! I will have a look at the script, but if there is no quick solution I may as well reposition the 12 layers to the new camera / 3D space. This came from working on one part of the project in the absence of the other, so was just curious of there was a magic ‘align 3D space’ option. The orient world script definitely looks useful though.

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon 7D / Canon XL2 / Reason / Cubase

    “it’s either binary or it’s not”

  • Declan Smith

    March 25, 2013 at 11:15 pm

    Update:

    Your suggestion of using Orient world was absolutely spot on 100%. Created the new camera & solid, selected it as a ground plane within Orient world, clicked apply and all my existing objects and lights etc are now exactly how I wanted them.

    What’s slightly ironic is that I went to purchase the plugin and realised I already had it!! Very much a ‘wood for the trees’ moment.

    Thanks for your help, that simple suggestion has saved me hours of work.

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon 7D / Canon XL2 / Reason / Cubase

    “it’s either binary or it’s not”

  • Roland R. kahlenberg

    March 26, 2013 at 12:57 am

    I’m glad it’s worked out well for you Declan. And many thanks for reporting back.

    Cheers
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects ACE/ACI (version 7)

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