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Using rotation null on moving characters
Can anyone help with a parenting question – I have two (3D) animated characters, with thousands of keyframes for position, rotation and anchor point already set. At a particular moment, the two characters are side by side, and I want them to rotate around a single point (quite far from their positions).
Normally I would parent them both to a null and rotate it, but I cannot do this without creating big problems with the rest of the animation. Is there any way of doing this without changing the anchor point so it is the same for each during the rotation, then snapping it back to its next position? I really don’t want to do this as simply by adding the keyframes to change the position / anchor point it interferes with the motion of the characters.
I know this is technically possible using the pan behind tool, but I really need to do it without adding the extra keyframes that involves. Expressions, maybe?
Can post screenshots if it’s not clear! Thank you!