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Activity Forums Adobe After Effects Why is Fast Draft disabled?

  • Why is Fast Draft disabled?

    Posted by Mike Mackenzie on February 12, 2013 at 6:50 pm

    I’m hoping this is just me being stupid (as it often is), but I’m working in a ray traced comp and Fast Draft is not an option. Any ideas why?
    Thanks!

    AE CS6 11.0.2.11
    OS X 10.8.2
    NVIDIA Quadro FX 4800 1792 MB

    Motion Graphics Designer / Art Director
    Boston, MA

    System:
    Mountain Lion on SSD
    2 x 2.8 GHz Quad-Core Intel Xeon
    NVIDIA Quadro FX 4800
    18 GB RAM

    Mcbarth Obeya replied 8 years, 5 months ago 3 Members · 12 Replies
  • 12 Replies
  • Todd Kopriva

    February 12, 2013 at 7:36 pm

    See this page for details of requirements for Fast Draft:
    https://blogs.adobe.com/aftereffects/2012/05/gpu-cuda-opengl-features-in-after-effects-cs6.html

    It may be that your OpenGL driver needs updating.

    Also, show a screenshot of your Composition panel so that we can see what you’re seeing.

    ———————————————————————————————————
    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
    ———————————————————————————————————

  • Mike Mackenzie

    February 12, 2013 at 7:58 pm

    Here are what I think are the relevant screens:

    https://www.flickr.com/photos/88770607@N06/8469150004/

    As for updating the Open GL drivers, it is my (shakey) understanding that this is included in OS X updates, and I am up to date in that regard.

    Motion Graphics Designer / Art Director
    Boston, MA

    System:
    Mountain Lion on SSD
    2 x 2.8 GHz Quad-Core Intel Xeon
    NVIDIA Quadro FX 4800
    18 GB RAM

    Screen Shot 2013-02-12 at 2.49.39 PM copy

  • Mike Mackenzie

    February 12, 2013 at 8:12 pm

    RT is slow, but is doable on my system, although Fast Draft is usually necessary while working things out.
    The comp is for a multi-monitor setup that happens on the Reuters tower in Times Square.

    Motion Graphics Designer / Art Director
    Boston, MA

    System:
    Mountain Lion on SSD
    2 x 2.8 GHz Quad-Core Intel Xeon
    NVIDIA Quadro FX 4800
    18 GB RAM

  • Mike Mackenzie

    February 12, 2013 at 11:35 pm

    Tne layer comp, nothing my mac couldn’t handle before. This is why I think I must have accidentally toggled some setting by accident, but can’t find any way to toggle it back.

    https://www.flickr.com/photos/88770607@N06/8468552233/

    Motion Graphics Designer / Art Director
    Boston, MA

    System:
    Mountain Lion on SSD
    2 x 2.8 GHz Quad-Core Intel Xeon
    NVIDIA Quadro FX 4800
    18 GB RAM

  • Todd Kopriva

    February 13, 2013 at 9:25 pm

    Make sure that you don’t have any other software taking up VRAM. The best way to test this is to restart the computer and then only start After Effects when it restarts.

    If that doesn’t work, post screenshots of your GPU Information dialog box in After Effects (click the GPU Information button in Previews category of the Preferences dialog box).

    ———————————————————————————————————
    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
    ———————————————————————————————————

  • Mike Mackenzie

    February 13, 2013 at 11:05 pm

    Didn’t help.

    GPU:
    https://www.flickr.com/photos/88770607@N06/8472323350/

    Here are my memory settings as well, in case they should be allocated differently.

    https://www.flickr.com/photos/88770607@N06/8471227665/

    Motion Graphics Designer / Art Director
    Boston, MA

    System:
    Mountain Lion on SSD
    2 x 2.8 GHz Quad-Core Intel Xeon
    NVIDIA Quadro FX 4800
    18 GB RAM

    Screen Shot 2013-02-13 at 6.01.14 PM

  • Todd Kopriva

    February 13, 2013 at 11:21 pm

    It seems that your OpenGL driver is out of date. What you should see for Shader Model is something like “4.0 or later”, but the entry for your GPU is a dash, showing that this feature is not made available to After Effects by your card/driver.

    ———————————————————————————————————
    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
    ———————————————————————————————————

  • Mike Mackenzie

    February 13, 2013 at 11:24 pm

    I’m a little out of my depth here, technically.
    This is my card driver info:

    https://www.flickr.com/photos/88770607@N06/8471267551/

    Motion Graphics Designer / Art Director
    Boston, MA

    System:
    Mountain Lion on SSD
    2 x 2.8 GHz Quad-Core Intel Xeon
    NVIDIA Quadro FX 4800
    18 GB RAM

    Screen Shot 2013-02-13 at 6.22.53 PM

  • Todd Kopriva

    February 13, 2013 at 11:41 pm

    It’s not the CUDA driver that’s the issue. That’s a different thing.

    See this page for what appears to be the most recent version of your OpenGL driver:
    https://www.nvidia.com/object/macosx-304.00.05f02-driver.html

    Compare that version 304.x with your 295.x.

    ———————————————————————————————————
    Todd Kopriva, Adobe Systems Incorporated
    After Effects quality engineering
    After Effects team blog
    ———————————————————————————————————

  • Mike Mackenzie

    February 14, 2013 at 3:42 am

    Updated drivers did it, thanks!

    Motion Graphics Designer / Art Director
    Boston, MA

    System:
    Mountain Lion on SSD
    2 x 2.8 GHz Quad-Core Intel Xeon
    NVIDIA Quadro FX 4800
    18 GB RAM

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