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Applying Time remapping to a pre comp with Shatter effect
Hi guys!
I’m using a glass texture(got it from Video Copilot) and it is already a comp (has a lot of layers). Then a pre composed it and apply the Shatter Effect. till here, everything is perfect.
But, I need to make this shattering in really slow motion. For this I’ve tried to use ”time remapping”(I saw a tutorial from Video Copilot also, called ‘speed variation’) but apparently it’s not working at all, the shatter does not chance the speed.
I also tried to use timewarp FX, but it’s really confusing.
The look I’m trying to do is pretty much like the speed variation(slow motion) from this video:
https://youtu.be/9GgR3EehKeg?t=8s
Thanks in advanced!
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