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How to convert Scale to Z Position?
Hello, I’ve filmed a shot were I zoom into a spot on the ground. I 2D tracked it in Mocha because I couldn’t get a solid track in Boujou. I imported the track to after effects, applied it to a NULL and parented it to a picture of a flag pole I modelled in Blender. The track is pretty good, but when it zooms in and the image scales up, the flag pole pixelates. I can’t just render the image from blender in a larger frame size because After Effects won’t handle it. So, I thought of a workaround. I convert the 2D track to a 3D camera in After Effects, Export the AE camera to Blender and render it out. I successfully parented the 2D position to the 3D camera via expressions, but, I just don’t know how to convert the scale value to a z position value. Because without doing that, the flag pole stays the same size when the camera zooms in. I’ve attatched the project file with the first 5 seconds of the footage to minimise download size (14mb).
https://dl.dropbox.com/u/67578544/Flag%20Pole%20Track.zip
P.S. I’ve included both the Transform Data and the Corner Pin from Mocha.
Joshua Northeast
Jnortheast Films