[Bret Williams] “Why is it, that when I have only one keyframe for something like Position, that when I delete that keyframe it goes to some seemingly random position?”
I’ve asked that a few times also. But I use the kf-editor for just about everything keyframe anyway (the name tells me to ;)), which is the trick, yes. I can’t recall when I last used the orange diamond thingy in the inspector (for deleting). But from what I can tell, it would appear that objects can actually somehow remember the position they originated at. Which is where they pop back to when doing as you describe. Also when deleting from the timeline btw, not just the inspector. So the position isn’t in fact random. It’s just stupid that it happens. I’ve reported it, which you should, too.
[Bret Williams] “And I really wish there weren’t a record button (A). I find no use for it. All I do is accidentally turn it on and make a mess.”
Ironically, as of v5.0.2 it could (and should) be removed, yes! Because with v5.0.2 its behavior was rendered completely pointless whilst wanting to make the way KFs are created in Motion the same with FCP X. Because in every other version until then, no keyframes would be created when changes were made without the rec button being active. Now it creates them as soon as a parameter has at least one KF and another change is made. Like I said, just like in FCP X. Again, making the button completely pointless**. With the old way it worked you could e.g. simply move a layer that had position keyframes with the button OFF and all the KFs would move with the layer without creating a new one. Now THAT made sense and was great. Now you have to use a modifier key to do the same and be veeeeeery careful in the process. By far the most bizarre and counter-productive change every made to Motion IMO.
No clue who decided on it, but if you’re going to go the “let’s make them more alike” route, then you would think/hope they’d at least be mildly consistent. Such as changing the keyboard shortcuts to match, just as you pointed out. Because the A-key thing IS a really stupid discrepancy. FCP X muscle memory has caused me an awful lot of pain as well!
– RK
EDIT: **unless you actually want to record keyframes in realtime during playback, which is something I’ve maybe only ever done as a (otherwise useless) gimmick for showing off at demos.
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