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How to make a paint stroke connect 2 objects in 3D space?
I’ve got 2 objects floating in 3D space, both of them offset from each other by a large distance in Z-space (and also a bit in X and Y), so I get a nice dramatic camera move from one to the other using the framing behaviour.
I now want to animate a paint stroke that connects one to the other along the camera’s motion path, so it will look like the camera is following the stroke as it draws itself to connect the two objects.
My problem is finding a quick and easy way of drawing the stroke to ensure that its start point is precisely located on object 1 and its end point is precisely located on object 2. Can anyone recommend any approaches to this?
I’ve been flailing around trying to achieve it using trial and error and a huge amount of very boring fiddling around with different camera views, but there has to be a more intelligent way 🙂