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Activity Forums Apple Motion Motion integration with 3D software

  • Motion integration with 3D software

    Posted by Javier Salinas on May 22, 2007 at 12:14 pm

    Hi there,

    Does anyone knows the existence of integration between Maya, Cinema 4D or any other 3D application with Motion 3 just like After Effects does??

    Thank you very much!

    Noah Kadner replied 19 years, 3 months ago 4 Members · 8 Replies
  • 8 Replies
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    May 22, 2007 at 3:19 pm

    The 3D in the new version of motion is not true 3D, it lets you work in 3D spaces, but not with 3D objects, other then particles created in motion.

  • Peter Wiggins

    May 22, 2007 at 4:17 pm

    and the replicator

    and paint

    and text behaviors

    and motion paths

    Peter

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    May 22, 2007 at 5:45 pm

    Thanks Peter I haven’t had much time to use it.

  • Peter Wiggins

    May 22, 2007 at 7:36 pm

    There is a lot more to this version than just 3d planes, no doubt we will be finding new col things for a while.

    Peter

  • Javier Salinas

    May 23, 2007 at 7:26 am

    Thanks guys,
    Motion 3 it’s a great “all in one” software and it has made huge improvements from 2. I received it yesterday and it keeps me really busy. I hope next version includes the integration of 3D software.

  • Noah Kadner

    May 23, 2007 at 3:08 pm

    I think there’s a great opportunity for a plugin to accept camera data(listening Peter?). Motion is not *true* 3D in the sense that objects don’t have depth. But the camera does move in XYZ space. Therefore, camera data exported from a 3D application could in theory be applied to Motion’s camera and then you could add things like paint and titles into existing 3D animations with the right plugin.

    Noah

    Unlock the secrets of the DVX100 and Final Cut Pro!
    https://www.callboxlive.com

  • Peter Wiggins

    May 23, 2007 at 10:11 pm

    Well, I’m listening and believe me we had about 3 plugins to go with 3D space, but it looks as if they are not going to see the light of day now.

    [Noah Kadner] “Motion is not *true* 3D in the sense that objects don’t have depth.”

    Internally generated objects do, such as particle emitters, replicators etc. The big problem is anything you bring in externally at the moment is a flat pane.

    Peter

  • Noah Kadner

    May 24, 2007 at 3:08 am

    What about going the other way? Drive a 3D scene in another app with a Motion scene. I know I would love to be able to integrate Motion stuff with 3D animation one way or the other.

    Noah

    Unlock the secrets of the DVX100 and Final Cut Pro!
    https://www.callboxlive.com

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