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Combat visual FX advise
I’m developing an ultra-low budget war-themed feature that includes an Afghanistan firefight between a Marine squad and a few Taliban. We have budget for a couple of blank firing M4s and AK47s, ground and body squibs and grenade pyro. However, I want to simulate an incoming RPG with its tell-tale smoke trail. Anyone have advice on how to make that happen in AE?
Also, how do I create believable green and red tracers? I’ve done it before on another short film project, but it just doesn’t seem to be all that impressive.
Thanks much,
Roger