[Andy Engelkemier] “if I could precomp and just drop down the thing to see the contents that would be cool (can’t wait till the next release. It looks like that’s there), but there’s something nice about seeing your layer’s I/O points for the whole composition. Well, for each “scene” at least.”
You could ETLAT [link].
Also useful — tearing the precomp’s tab off to make two timeline panels, one over the other. Make sure “Synchronize time of related items” is checked in Preferences > General.
If you have the screen real estate, you could tear off a separate locked comp viewer for each comp, too.
[Andy Engelkemier] “The main reason here though is I’m comping to audio. I’ve not got a good workflow yet for working with animation in a precomp, then changing it in there to match the audio. I like to actually see the waveforms to do that. “
Copy the audio layer from the main comp into the precomp, then set it as a guide layer [link] to prevent yourself from accidentally rendering it.
Not that I’ve ever done that…
[Andy Engelkemier] “Also, markers aren’t live in precomps. If I mark a layer on a precomp and go Into that layer, it should be on the top timeline.”
They’re not live, but they are updateable. Right-click a marker on your precomp layer in your main comp, then choose “Update all markers.”
You have to have a marker in the precomp before you lay it into the containing comp. I think this is poor behavior, and I consider this a bug, so I’ve filed a bug report [link]. I’d encourage you to do the same.
[Andy Engelkemier] “And if I mark a time there, it should come through to my main comp. That’s a big one too.”
There’s no way I can think of to do that directly, but the double-timeline window and synchronized time might help you work around it.
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
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