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3D cube leaking light/gaps. How to fix?
I’ve created a standard 3D cube in AE (CS5.5) which looks fine in a normal lit environment, but if I throw a light onto it, it looks like some of the edges are not aligned correctly (although I’m CERTAIN they are!). I’ve applied Alpha Add to the 6 layers that make up the wall as advised by another AE user, but this doesn’t help.
Here’s a cropped screen cap of the problem I’m getting: https://tinyurl.com/6vlfzpu
As you can see, at the rear of the cube, the light from the AE spotlight is showing up what appears to be a misaligned layer.
For anyone interested, I created a no frills very basic cube and light AE project (697k) where you can check exactly how I set the cube up. You can download it here: https://tinyurl.com/6vlfzpu
What am I doing wrong?