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duplicate timelines but not assets – project still huge!?
Hi all,
I don’t do much authoring, so forgive my niavety…
I am working on a DVD where the client wants a play all button and then 7 individual chapters that when played come back to the menu after each one…
Now, what I usually do is encode the whole programme in it’s entirety>import as timeline and use that for Play all. I then usually encode each separate section and import each of them as separate timelines..blah, blah, blah. This means double the encoding time and obviously double the amount of encoded video on the disc = more space taken up.
After a bit of a read in Encore 2.0 I tried a new workflow; whereby I encode the entire programme in one go, but put chapter points in Premiere. I then import ONCE as an asset and add that same bit of footage to different timelines with diff out points to go back to the menu.
This works great and means less encoding…only problem is that Encore seems to duplicate the asset’s file size each time I add it to a new timeline. Hence my 30 minute programme is now an 18GB project!?!
Is this right, or is there a way around this? It seems crazy that it duplicates the file size, as all Encore is doing is reusing the same bit of media in several different ways..
Any thoughts guys?
Thanks,
Jim.*Production Studio Premium CS2 / *Combustion 3
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