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Shaping light
Is there any way to shape a spotlight to another shape besides a circle? I want to create the effect of light spilling through a doorway into the hall and casting a character’s shadow on the opposite wall.
And I will be using a slight camera movement, so it does have to exist in 3D space.
I have tried creating a solid in front of the light and masking out (subtracting) the square shape, but it doesn’t seem to occlude the light as I would expect it to. And yes, this physical solid is casting shadows.
Thanks,
Todd