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Activity Forums Adobe After Effects Corkscrew Spiral Expression

  • Corkscrew Spiral Expression

    Posted by Eugene Constable on January 17, 2012 at 10:21 am

    Hi,

    Just trying out how to create a ‘corkscrew’ type spiral that does not decrease in size. I found a tut on creating spirals by Ewan Smith, but not sure how to adjust the expression- I have tried changing certain values, but being honest my maths is not up to it!

    (Spiral shape -applied to light controlling particular emitter position)

    shrink=time+1
    radius=1000/shrink
    angle=time*200
    x=radius*Math.cos(degreesToRadians(angle))
    y=radius*Math.sin(degreesToRadians(angle))
    //z=0 // no depth
    z=time*time // with depth
    centre=[640,360,0]
    add(centre,[x,y,z])

    Any ideas most welcome,

    Cheers,
    Eugene

    Dan Ebberts replied 14 years, 3 months ago 5 Members · 4 Replies
  • 4 Replies
  • Michael Szalapski

    January 17, 2012 at 3:55 pm

    If you don’t get a decent response here, you might try posting in the Expressions Forum.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Walter Soyka

    January 17, 2012 at 10:12 pm

    Does it need to be an expression?

    You can make a corkscrew pretty quickly by parenting your light to a 3D null, offsetting the light from the null’s center, then animating the null’s rotation and position.

    If you want the corkscrew to tighten, you can also animate the position or anchor of the light (which because of the parenting, will be relative to the null).

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

  • Steve Blacker

    January 19, 2012 at 3:57 pm

    You can also animate the scale of the null to shrink over time, so the attached light spins closer and closer to the null.

    http://www.stephenblacker.com

  • Dan Ebberts

    January 19, 2012 at 5:37 pm

    Just replace the first two lines with this:

    radius = 1000;

    Dan

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