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Tracking Sci-Fi TouchScreen Interface Shot with Mocha (Shot with Actors hands Rapidly Moving)
Hey Cow. I am working on a shot of a “matrix” style scifi video. The shot is a greenscreen with the actor’s hands in front of the camera, from the POV of the actor, as if they were looking at a computer console.
The idea here is to create a rapidly moving touchscreen scifi interface with menus/gizmos/widgets that the actor is clicking on with the hands and fingers. These high-tech windows are moving towards the screen in a massive tunnel of ads, spinning and rotating around, layer after layer. The actor’s hands and fingers are continuously selecting different menus and flipping/swiping them off the screen with the hands over and over again, like a futuristic iPad esque touchscreen.
I am having trouble figuring out what exactly needs to be tracked in this shot in Mocha. Both hands end up moving at some point in the shot, but one hand does stay relatively stationary for a longer time. Do I track the one hand then and adjust the bezier mask when it moves? Do I track each hand individually? Or do I track the imaginary plane behind the actor’s hands, and what would I do to avoid the hands interfering? Or do I track the tiny area in between the actors hands?
Or do I need to track such a shot at all? I’d assume tracking data would help for this shot as I could use C4d to add the scifi elements as well as in AE.
Any help would be appreciated. Best cg related help board on the net! *brownnosing* Thanks!